Version 1.06 Update


Even though I said I wouldn't touch this project ever again, turns out I got another verified player and the problem is consistent enough that I went ahead and inspected it. Turns out that the software I use to develop this game for actually wasn't updated to address the number of objects being loaded altogether. All I needed to do is to increase the object count so that all assets are loaded into the frame.

Just to be sure, I play tested this game again for myself and it works as intended! At the very least I hope no major ones will be discovered. Feel free to break this further if you can, but once again I must stress that I'll not cover the smaller bugs.

So now you can beat the game completely without getting crashed by the time you finish the 3rd stage. :D


-Fixed the crash after completing the 3rd level due to object number loaded is too small.

Files

MGineBasis ver 1-0-0-6.exe 45 MB
Jul 04, 2020

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